Random: Anything goes

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Random events have their own connotations of serendipity and happenstance. While anchors that trigger random content. may offer interpretive possibilities within the set of potential links, these link destinations are nearly impossible to quantify or qualify. We did not identify an efferent site that used these anchors.

Reagan Library [47] uses anchors which trigger both random and "specified"  links, as Moulthrop explains in the technical requirements: "Some of these links fall within the randomly-generated portion of the text. In most cases these will take you to randomly-selected pages. One link on every page has a specified destination and thus perhaps a greater claim to coherence." However, these anchors are not differentiated in the text.

Marble Springs [36] uses hidden random links that trigger events. The reader is told "It happens" and is whisked away without control to another node.

War Games--Catch The LandMine!! [40] is run from a single anchor which generates a random node when triggered, evoking the game quality of the work and the random nature of land mine atrocities: you never know when you will hit one or what will happen if you do.

Like War Games--Catch the LandMine!!, Him [9] also serves random content. But Him provides five choices for the random selection, leading the reader to speculate on the algorithms behind the content serving.