Inconsistent: Obliterating expectations

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Inconsistent use of anchors (for example: decorated text functions sometimes but not always as an anchor or similarly decorated anchors perform different functions within the same work) present the reader with a steep learning curve. Readers cannot maintain an constant expectation of anchors and thus of navigation or interpretation throughout the site or work. USA TODAY [65] is a simple example of this: at times the color indicates an anchor and at times merely a titled text. This is further complicated as anchors are not selectively animated to show the current anchor.

_][ad][Dressed in a Skin C.ode [44] is an example on the extreme range of individuality rather than uniformity, as anchors function differently. Even here, however, anchors will often perform the same way on a particular screen: from selectively animated anchors that go somewhere and pseudo-anchor like selectively animated graphics that go nowhere. ] [mez] [breeze] ranges from text to anchor links, using nearly every style of decoration.

Lexia to Perplexia [43] presents an even more complex thematic chaos, as at times graphics function as anchors and at times do not, or at times graphic anchors lead to the same screen or a different screen. Hayles points out that Lexia to Perplexia "Must be considered not only as text but as a fully multimedia work in whch screen design and software functionality are part of its signifying practice [91, p. 57] The inconsistency keeps the reader's attention on the workings of the software--and the functionality and disfunctionality are major content components on the way to Perplexia.